NVIDIA had eight patents in mobile during Q2 2024. NVIDIA Corp’s patents in Q2 2024 focus on improving efficiency and decreasing latency in cloud-based access servers, parallel execution of processes in real-time applications, dynamic seam placement in stitched images, estimating occluded pixels in video frames, and utilizing ray tracing for computing light fields in scenes for realistic rendering on client devices. These patents showcase advancements in technology for enhanced user experiences and optimized processing capabilities. GlobalData’s report on NVIDIA gives a 360-degree view of the company including its patenting strategy. Buy the report here.
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NVIDIA had no grants in mobile as a theme in Q2 2024.
Recent Patents
Application: Policy-based processing of authentication requests using location data for cloud-hosted systems and applications (Patent ID: US20240205235A1)
The patent filed by NVIDIA Corp. describes techniques to enhance the efficiency and reduce latency in processing authorization requests by cloud-based access servers for various cloud-based services. The methods involve using location tracking data to anticipate user movement between different access points and proactively providing policy data and dependencies to the next access point to minimize processing delays. The system aims to predict user behavior based on location data, provide access management policies for resources hosted on cloud services, and optimize the authorization process for seamless access to different resources.
The patent includes claims detailing the method, system, and processor involved in receiving authorization requests, providing access management policies, predicting user behavior, and transferring authorization data between access points. The resources covered by the patent range from gaming applications to database applications hosted on cloud services. The techniques leverage historical data, statistical correlations, and container images containing policy codes to streamline the authorization process. Additionally, the patent encompasses various systems and devices, such as edge devices, robots, virtual machines, and operations like deep learning, real-time streaming, and content creation for 3D assets, indicating a broad application scope for the technology described in the patent.
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