Netmarble has patented a system for pricing virtual containers in games based on item prices and probabilities. Users can purchase containers with predetermined prices to obtain virtual items. The system determines prices, presents offers, updates user inventory, and provides items based on probabilities. GlobalData’s report on Netmarble gives a 360-degree view of the company including its patenting strategy. Buy the report here.
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According to GlobalData’s company profile on Netmarble, Location-based parallel gaming was a key innovation area identified from patents. Netmarble's grant share as of May 2024 was 51%. Grant share is based on the ratio of number of grants to total number of patents.
Virtual container pricing and item distribution in games
A recently granted patent (Publication Number: US12008612B2) outlines a system for providing virtual containers in a game that offer users a randomly selected virtual item upon activation. The system includes processors that determine item prices based on previous purchases, probabilities of item instances being provided by container instances, and container prices associated with these probabilities. Users are presented with a store interface to purchase containers at determined prices, with notifications on the potential item instances they may receive. Upon purchase and activation of a container, the system updates user inventories and provides the selected item instance to the user based on predetermined probabilities.
Furthermore, the patent describes a computer-implemented method for providing virtual containers in a game, where users, including a first user, can activate containers to receive a randomly determined virtual item. The method involves determining item prices, probabilities of item instances being provided by containers, and associated container prices. Users are presented with a store interface to make purchases, with notifications on potential item instances. Upon activation, the system updates user inventories and provides the selected item instance based on predetermined probabilities. The method also includes facilitating the presentation of game views by transmitting view information to client computing platforms via an electronic communication network, enhancing the overall gaming experience for users.
To know more about GlobalData’s detailed insights on Netmarble, buy the report here.
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