Sony Group had 375 patents in gaming during Q2 2024. Sony Group Corp’s patents in Q2 2024 focus on innovative methods and apparatus for generating, recording, and displaying image data on output devices, tagging content in video games for social sharing, implementing virtualized physical controllers via touchscreen displays, and optimizing cloud gaming systems through machine learning models for encoding parameter settings. These patents aim to enhance user experience and interaction with gaming content through advanced technology and features. GlobalData’s report on Sony Group gives a 360-degree view of the company including its patenting strategy. Buy the report here.
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Sony Group had no grants in gaming as a theme in Q2 2024.
Recent Patents
Application: Information processing apparatus and inputting apparatus for sharing image data (Patent ID: US20240207733A1)
The patent filed by Sony Group Corp. describes methods and apparatus for generating image data for an application to be displayed on an output device, recording the image data, and receiving operation information from an input device. The recording includes storing the image data for a predetermined period of time up to the point when operation information is received from a specific input unit. The system allows for capturing and storing images during user interactions with applications, particularly game applications, for sharing or other purposes.
The patent includes claims for an information processing system that generates image data for display, receives user input, generates menu options for capturing image data, and executes operations based on user selections. The system allows for simultaneous display of menu options and application images, with the ability to capture and store portions of the displayed images. The method and computer-readable media described in the patent enable users to interact with applications, particularly game applications, by capturing, storing, and sharing images of gameplay or other content. The system is designed to enhance user experience and functionality when using information processing devices connected to displays and controllers.
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