Electronic Arts has been granted a patent for a game coaching system that uses gameplay data to predict player performance metrics and recommend actions for improvement. The system conducts sensitivity analysis to identify perturbations that lead to performance enhancements, providing personalized recommendations to players for gameplay improvement. GlobalData’s report on Electronic Arts gives a 360-degree view of the company including its patenting strategy. Buy the report here.

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According to GlobalData’s company profile on Electronic Arts, Location-based parallel gaming was a key innovation area identified from patents. Electronic Arts's grant share as of May 2024 was 47%. Grant share is based on the ratio of number of grants to total number of patents.

Game coaching system to recommend actions for improving player performance

Source: United States Patent and Trademark Office (USPTO). Credit: Electronic Arts Inc

A recently granted patent (Publication Number: US11998851B2) discloses a system and method for improving player performance in online games through sensitivity analysis. The system comprises processors and computer-readable media storing instructions that identify gameplay data parameters, analyze sensitivity using a performance model, predict performance metric values, and recommend actions to enhance player performance. The system can train the performance model based on player data and gameplay information, allowing for personalized recommendations to improve gameplay.

Furthermore, the patent details a computer-implemented method that involves identifying gameplay data parameters, performing sensitivity analysis using a performance model, and recommending actions to enhance player performance. By analyzing perturbations in gameplay data, the system can determine improvements in performance metrics and suggest actionable steps to players. The method also includes analyzing gameplay data over different time periods to provide tailored recommendations for ongoing performance enhancement. Overall, the patent aims to leverage data analysis and predictive modeling to optimize player performance in online games, offering a personalized and data-driven approach to gameplay improvement.

To know more about GlobalData’s detailed insights on Electronic Arts, buy the report here.

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GlobalData, the leading provider of industry intelligence, provided the underlying data, research, and analysis used to produce this article.

GlobalData Patent Analytics tracks bibliographic data, legal events data, point in time patent ownerships, and backward and forward citations from global patenting offices. Textual analysis and official patent classifications are used to group patents into key thematic areas and link them to specific companies across the world’s largest industries.