Nintendo had 110 patents in gaming during Q1 2024. Nintendo Co Ltd’s patents for Q1 2024 include a game where users can start playing based on their own character and then switch to another user’s character using data transmitted to a server. Another patent involves an information processing apparatus that tracks fitness actions performed by a player and executes game events accordingly. Additionally, there are patents related to controlling characters in different modes, moving non-player characters in a virtual space, and implementing effects associated with characters based on player input. GlobalData’s report on Nintendo gives a 360-degree view of the company including its patenting strategy. Buy the report here.

Nintendo grant share with gaming as a theme is 52% in Q1 2024. Grant share is based on the ratio of number of grants to total number of patents.

Recent Patents

Application: Computer-readable non-transitory storage medium having game program stored therein, game system, game apparatus, and game processing method (Patent ID: US20240100423A1)

The patent filed by Nintendo Co Ltd. describes a game system where users can start a game using their own character and then continue the game based on data transmitted to a server from another user's terminal. The game involves user characters and other-user characters, with advancement state data being transmitted to the server at specific timings. The game can be a turn-based strategy game, with turns determined by user and opponent phases. Users can control their characters in a virtual space and receive rewards based on game outcomes. Additionally, the game system allows for growth games and presents users with options for gameplay.

The patent outlines a computer-readable storage medium, a game system, and a game apparatus that enable users to start and continue games based on data transmitted to a server from other users' terminals. The system involves user and other-user characters, with rewards given based on game outcomes. Users can control characters in a virtual space, receive rewards, and engage in turn-based strategy games. The system also includes growth games and options for gameplay, enhancing the overall gaming experience for users.

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GlobalData Patent Analytics tracks bibliographic data, legal events data, point in time patent ownerships, and backward and forward citations from global patenting offices. Textual analysis and official patent classifications are used to group patents into key thematic areas and link them to specific companies across the world’s largest industries.